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Lucky Draw The Game: Yuvir Chablal, Vumile Sibisi

Project Name

Lucky Draw The Game

Date

2024

Location

Vega School Durban

Project Brief

To utilize integrated knowledge and skills from all modules to conceptualize, design, develop, and deliver a multiplayer game that critically examines potential future worlds.

Project Role

> Team Leader
> Game Designer
> Level Designer
> Game Developer

Resources Used

> Game Engine: Unity
> Programming Language: C#

My Role In Development

In the development of the game, I took on the role of team leader, ensuring effective task delegation and consistent progress throughout the project. Additionally, I contributed as a game designer, focusing on key aspects such as level design, core mechanics, including the puzzle and shooting systems, and overall gameplay functionality. I was also responsible for ensuring that all game features operated seamlessly and as intended.

Game Description
An arcade-style fixed shooter combined with a puzzle-solving twist. Collaborate with your teammate to solve puzzles that grant powerful buffs, and work together on the track to eliminate all enemies in an engaging and strategic battle.

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