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Summoning Jit The Game: Yuvir Chablal, Vumile Sibisi
Project Name
Summoning Jit The Game
Date
2024
Location
Vega School Durban
Project Brief
Our goal was to collaborate to create a game in a very short period of time for a Ludum Dare Game Jam.
My Role
> Team Leader
> Game Designer
> Level Designer
> Player Movement designer
> Game Mechanics designer.
Resources Used
> Game Engine: Unity
> Programming Language: C#
Itch.io Link
My Role in a team
In the development of the game, my role was to serve as the team leader, ensuring tasks were effectively distributed and progress was consistently achieved. Additionally, I contributed as a game designer, focusing on critical aspects of the game, including level design, character movement, and core game mechanics.
GAME DESCRIPTION
Battle across three intense levels where survival depends on your skills and strategy. Eliminate a set number of enemies to reach the required score and claim victory. Extend your survival by collecting power-ups dropped by defeated foes and scavenging ammo from crates that appear around the arena. Good luck, and see if you have what it takes to endure the challenge!